I had the urge again the other day -- the urge to be the UI nerd I am. :B So I downloaded a few addons and began making my own UI from the ground up. I wanted something "purply" because I really love the aesthetics of my shadow priest's abilities. I wanted MOAR PURPLE. I've been tweaking it over the past few days because I keep seeing things I can do better. The eternal "work in progress." :)
Here are some screenshots:
Out of combat:
(Fixed the unit frame positioning by the time I took the last screenshot shhhh >.>)
Shadowed Unit Frames
Masque (using the Zoomed theme)
Skada Damage Meters
Deadly Boss Mods
Affdots + Affdots Priest
TidyPlates + ThreatPlates
I started out with kgpanels since I knew that addon would be providing the bulk of the "purply" part of the UI. I've seen lots of UIs where the action bars are "contained" within a box and I like the way that looks. It looks neat and tidy. Right up my alley. So I set up a kgpanel that has a gradient background from a dark grey to a shadow priest purple. I think it turned out pretty nice.
Next, I wanted to have some symmetry because... well... it looks good! So I set up two Skada windows: one for Threat and one for Damage. I then setup two kgpanels and tied them to those Skada windows. The panels have the same textures and colors as the action bar panel to maintain visual consistency. Tying the panel to the Skada window gives me two benefits: 1) the panels line up really nicely with the Skada windows and 2) if I want to hide those windows, the panels also get hidden. Ehhh ehhhh :D? Pretty neat!
Also using kgpanels, I created two more panels to be "containers" for the SLDT pieces on the left and right bottoms of my screen. These little data text bits always seem to just "hang" there, so kgpanels gives them a bit more substance.
I added Prat for handling my chatbox because it has that nifty Sounds module and can hide the chat tabs and background pretty efficiently. Sexymap was added because I'm most familiar with its features and like its theme for the thin square line border.
Overall, I like the look so far. Everything appears to line up nicely for combat purposes and still looks good. No doubt I will still find things to move, adjust, add or remove. That's part of the fun of playing around with interface design!
P.S. In case anyone out there is counting, yes, I *do* have more priests than shamans at this point. I think I need a new 'thing' to associate with myself haha